Senior Marketing Artist (Space Engineers Franchise)
keensoftwarehouseas
At Keen Software House , we develop large-scale sandbox simulation games like Space Engineers 1 and Space Engineers 2 , built around engineering, construction, destruction, physics, emergent gameplay, and player creativity, together with the proprietary technology that powers them. We are looking for a Senior Marketing Artist to join our international team working on Space Engineers and Space Engineers 2 .
We are looking for a strong visual artist who can take real ownership of how Space Engineers is presented across marketing channels. You will turn in-game content, screenshots, 3D assets, and ideas into high-quality promotional visuals, while also actively helping define what our marketing materials should look like, how they should be structured, and where the visual quality can be pushed further.
You will work across a wide range of marketing and promotional materials - from key visuals, store assets and campaign graphics to screenshots, banners, logos, splash screens, social media content, and other 2D artwork. This is not a purely execution-focused role. We are looking for someone who can identify opportunities independently, challenge existing approaches when needed, propose stronger visual solutions, and help establish and evolve a consistent marketing art direction for Space Engineers.
You should combine a strong artistic eye with speed, versatility, and practical execution - someone who can explore multiple directions quickly, make sound visual decisions, work with feedback, understand the purpose behind each asset, and consistently deliver polished results. We expect you to act as a proactive visual partner to the team, not simply wait for briefs - spotting what is missing, proposing what should be created, and helping raise the overall standard of our marketing presentation. While our studio is based in Prague, we offer the flexibility to work remotely (CET +/- 2 hour) If you enjoy challenging work, seek autonomy, thrive on impact and responsibility, and want to work in a friendly environment with an inspiring international team, then come and join us!
Required profile 6+ years of professional experience as a Marketing Artist, 2D Artist, or Graphic Designer in the video game industry, specifically working on PC and/or console games. Basic knowledge of or hands-on experience with motion graphics and animation tools such as Adobe After Effects or similar software. Strong portfolio demonstrating high-quality video game marketing and promotional artwork Experience creating and defining brand identities from the ground up, as well as evolving established visual identities across multiple marketing channels and asset types. Proven experience creating assets such as: key visuals and campaign artwork promotional and store screenshots banners and social media assets splash screens logos and branding elements promotional compositions based on in-game or 3D content Strong skills in Adobe Photoshop Strong skills in Adobe Illustrator Excellent understanding of composition, typography, color, lighting and visual hierarchy Experience creating assets for Steam, PlayStation, Xbox and other gaming platforms Experience working with 3D assets or game engines to prepare promotional compositions and screenshots Knowledge of Blender, Unreal Engine, Unity or similar 3D tools Strong photo manipulation, image editing and post-processing skills Ability to take existing in-game content and transform it into compelling promotional visuals Ability to adapt to an established visual identity while also proposing new creative directions Ability to receive feedback, make changes quickly and iterate efficiently Strong attention to detail combined with the ability to balance quality and delivery speed Proactive, self-driven mindset and ability to work independently Fluent English, spoken and written Shares and upholds our High Standards Due to the seniority of this role, we will only consider can