Senior Mission Designer II - StarCraft | Irvine, CA
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Team Name: StarCraft Job Title: Senior Mission Designer II - StarCraft | Irvine, CA Requisition ID: R028153 Job Description: Blizzard Entertainment is assembling a team to build the next chapter of StarCraft, returning to a universe forged in interstellar war. This mission offers something new: crafting an original story-driven, open-world shooter while honoring the legacy of one of Blizzard's most beloved games.
We are here to reignite this universe alongside you. We are here to make StarCraft, and it's about damn time. As a Senior Missions Designer, you will be responsible for bringing to life memorable and highly engaging locations that weave excellent storytelling with satisfying gameplay. You have proven experience working in a team dynamic and are comfortable building missions from concept to ship, looking at everything from dialogue to layout composition and combat encounters.
When particularly hard problems arise, you will draw upon the team's collective creativity and experience to finalize designs that meet the needs of the game. You will collaborate with an experienced team at a fast pace with a highly iterative feedback process. This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio. Responsibilities Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to the following responsibilities: Design and build captivating layouts and locations that align with the game’s narrative and gameplay goals.
Integrate gameplay mechanics, challenges, combat, and puzzles into mission designs to enhance player engagement and exploration. Collaborate with other designers, artists, code, audio, VFX, and animation departments to a compelling holistic player experience. Deliver high-quality results and build progress towards short- to medium- to long-term deliverables/releases, from iterative prototyping to execution.
Prototype and create engaging missions or mission components in-engine to a AAA standard that integrate player fantasy, narrative, and gameplay. Requirements 12+ years of experience creating missions/quests, layout, and the frameworks that missions are built from, or combination of related education and experience. Experience with technical design, scripting, and level design. Proven experience shipping AAA titles.
Experience working with cross-functional teams in feature development. Experience across a variety of platforms, particularly PC and console. Experience using traditional AAA game development tools and engines. A team-oriented approach to your work, understanding the importance of collaboration, and partnering with all departments. Extra Points: Experience with Unreal Engine and Blueprint scripting.
A background in combat design, content design, or tools development. Experience with programming or in technical roles. Enjoy playing a variety of video game genres and titles. Required Application Materials Resume Portfolio demonstrating relevant design work. Examples of shipped work and a clear description of your contributions to each project. Your Platform Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc.
(www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection